On The Go Meal Experience
In this project, I designed an on-the-go meal experience for millennial users. This experience enabled users to eat off of small classroom desks and still have enough space on the desk to take notes. I also analyzed the design language of Frigidaire Gallery, and applied that brand to my solution as if it was part of Frigidaire’s product lines.
Identifying the Problem
To begin this project, I conducted a number of interviews with college students who pack their own lunch. Many had unique solutions to cooking, packing, and eating on the go from buying a backpack with a dedicated insulation pocket to bulk cooking meals for the entire week. While some students had spaces and time to eat their lunch, others who weren’t so lucky would be subject to eating their food in their classes.
The Issue of Eating in Class off Small Surfaces
One of the biggest challenges of eating in classes is the small amount of space available. Many of the classrooms or lecture halls have swiveling desktops attached to the chairs which barely have enough space for a computer or notebook, and certainly not both or a meal in addition. Students will either cram their things on the desktop and risk knocking something off. Or they will eat awkwardly off their own laps. I developed the persona Ivan, who had a full schedule and had to eat during his lecture classes.
I began developing my form by looking at the types of food that my persona who be eating. From leftovers to pasta to salad, these were some of the simple things that the people that I interviewed would prepare. I started by determining what portion sizes would be an appropriate size.
From there I began thinking about how the exp
Defining 3 Different Possible Solutions
To start the problem solving process, I wanted to create 3 distinctly different ideas. This approach helped me explore a broader range of solutions and also helped make the strongest ideas become more obvious.
Providing more Surface Space
This exploration ranged from sketches to physical models. I utilized both as a feedback loop to test my ideas and push them farther. I conceptualized a container that could slide onto the side of the desk table. A slot in the container fits around the table having the container hover over space and keeping the rest of the table free for use.
Applying the Brand: Frigidaire Gallery
The brand guidelines that I used were that of Frigidaire gallery a middle tier product line for Frigidaire. The product line includes a number of refrigerators, microwaves, and other kitchen appliances. Frigidaire promotes itself as friendly and affordable stainless steel. In terms of form, there are a few features that distinguish an otherwise generic appliance. From the slight bulge on the front face to a unique angularly curved cross-section handle.
The final application is informed greatly by the shape of the Frigidaire Gallery handle, the primary interaction and entry point for the users of Frigidaire with their appliances. Since the container operates at a hand scale, this relationship was in keeping with the brand. Two latches keep the utensil compartment and latch closed. When unlatched, the utensil compartment slides out, leaving a slot for the table to slide in.